/*
 * Copyright (C) 2020 Agrui
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 *      http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */

#ifndef MESSAGEQUEUE_H
#define MESSAGEQUEUE_H

#include <types.h>
#include "MessageType.h"
#include <Lock.h>
#include <Signal.h>

typedef struct {
    Message* mMessages;
    LockType* mLock;
    SignalType* mSig;
    boolean mQuitAllowed;
    boolean mQuitting;
} MessageQueue;

MessageQueue* newMessageQueue(boolean quitAllowed);
void deleteQueue(MessageQueue* queue);
Message* next(MessageQueue* queue);
void quit(MessageQueue* queue);
boolean enqueueMessage(MessageQueue* queue, Message* msg);
boolean removeMessages(MessageQueue* queue, Handler* handler, int what, void* object);


#endif
